Today I want to show the new store room.
A few points to the design:
*Basic design like the Floor of the science facility
*Store room for the habitat, so it's for Food, and other things to life in this facility
*Many Pillars, because the facility is deep under the earth (because the experiments with the nuclear waste on humans and other creeps) <- like the facility in Resident Evil in Racoon City *Also air shafts and maintenance tunnels for the engineers or hidden ways for Attackers
With some Items:
Donnerstag, 11. Dezember 2008
Mittwoch, 10. Dezember 2008
Half- Life 2 Map
Hi
Hi, this is my new Mod Diary or: ModBlog
So, first I want to intruduce myself: My name is Yves Alexander B. and I live in the god ol' German City Baden-Baden at the border of the black forest.
So, my dad is guilty. Since he gave me a computer with "Age of Empires" a lovely medieval computer game developed by Ensemble Studios (by the way: Microsoft closed this developer studio 2008 after they had finished Halo Wars, actually I am very sad about this because I meet Bruce Shelley, one of the founder of Ensemble Studios at the Games Convention 2007 in person)
So, since Age of Empires my first computer game, I build and design Maps. With the years I mapped for Sudden Strike I /II, created a Oblivion Lord of the rings Mod which was just a weekend fun while i replace all videos with Lord of the ring trailers and the music stuff and the one or two items for a bit more Middle Earth feeling. Since a few years i am one of the founder and developer at the Paindevs Studios. Actually a Mod Team with my best friends Rico N., Maxi A. and Chris A.
We quite work at a Mod for Gothic II, developed by Piranha Bytes.
Besides I create Maps for Half-Life and Games which base on the Valve Engine.
So, welcome at my Blog, news will coming!
Yves :-)
This is a example of my work, It looks not very impressive but it is a complete destructible castle for Garry's Mod and Half-Life Deathmatch. Build for players who want to destroy there playground, (Like me ;P)
More pictures and a download link at:
http://www.garrysmod.org
So, first I want to intruduce myself: My name is Yves Alexander B. and I live in the god ol' German City Baden-Baden at the border of the black forest.
So, my dad is guilty. Since he gave me a computer with "Age of Empires" a lovely medieval computer game developed by Ensemble Studios (by the way: Microsoft closed this developer studio 2008 after they had finished Halo Wars, actually I am very sad about this because I meet Bruce Shelley, one of the founder of Ensemble Studios at the Games Convention 2007 in person)
So, since Age of Empires my first computer game, I build and design Maps. With the years I mapped for Sudden Strike I /II, created a Oblivion Lord of the rings Mod which was just a weekend fun while i replace all videos with Lord of the ring trailers and the music stuff and the one or two items for a bit more Middle Earth feeling. Since a few years i am one of the founder and developer at the Paindevs Studios. Actually a Mod Team with my best friends Rico N., Maxi A. and Chris A.
We quite work at a Mod for Gothic II, developed by Piranha Bytes.
Besides I create Maps for Half-Life and Games which base on the Valve Engine.
So, welcome at my Blog, news will coming!
Yves :-)
This is a example of my work, It looks not very impressive but it is a complete destructible castle for Garry's Mod and Half-Life Deathmatch. Build for players who want to destroy there playground, (Like me ;P)
More pictures and a download link at:
http://www.garrysmod.org
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