Donnerstag, 11. Dezember 2008

Half - Life 2 Map : store room

Today I want to show the new store room.
A few points to the design:

*Basic design like the Floor of the science facility
*Store room for the habitat, so it's for Food, and other things to life in this facility
*Many Pillars, because the facility is deep under the earth (because the experiments with the nuclear waste on humans and other creeps) <- like the facility in Resident Evil in Racoon City *Also air shafts and maintenance tunnels for the engineers or hidden ways for Attackers





With some Items:

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